Contents
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Weapons
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Quality Levels
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Properties
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How to obtain
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Armors
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Armor Types
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Leather Armor
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Mail Armor
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Plate Armor
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Types
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Cowl, Cap, Coifs and Helms
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Mantle, Shoulderpads, Pauldrons and Spaulders
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Robe, Tunic, Hauberk, Breastplate
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Wristbands, Bracer, Armguards and Vambraces
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Gloves, Mittens, Handguards and Gauntlets
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Sash, Belt, Tasset and Fauld
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Properties
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Shields
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Properties
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Jewels
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Quality Levels
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Types
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Rings
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Necklaces
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Properties
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How to obtain
Weapons
Quality Levels
- 1 Rusty
- 2 Rudimentary
- 3 Basic
- 4 Medium
- 5 Good
- 6 Excellent
- 7 Wonderful
- 8 Supreme
- 9 Epic
- 10 Legendary
Properties
- Base damage amount: Amount of damage and damage type.
- Damage Variance: Damage range of the weapon.
- Bonuses: Bonuses for attributes and skills.
- Whenever you equip an item, it will increase the skills or attributes listed up to a maximum of twice your current skill level, unless your have 100 in that skill, indicating you are GM, and the limit will be three times your current skill level.
How to obtain
- Buying at the Blacksmith or the Library.
- Defeating monsters.
Armors
Armor Types
Leather Armor
- Requirements: 3 strength points per quality level.
- Penalty: 0.1 stamina cost per quality level.
- Bonus: Small increase in base armor score.
- Shop: Tailor.
Mail Armor
- Requirements: 6 strength points per quality level.
- Penalty: 0.2 stamina cost per quality level.
- Bonus: Moderate increase in base armor score.
- Shop: Blacksmith.
Plate Armor
- Requirements: 9 strength points per quality level.
- Penalty: 0.3 stamina cost per quality level.
- Bonus: Great increase in base armor score.
- Shop: Blacksmith.
Types
Cowl, Cap, Coifs and Helms
Mantle, Shoulderpads, Pauldrons and Spaulders
Robe, Tunic, Hauberk, Breastplate
Wristbands, Bracer, Armguards and Vambraces
Gloves, Mittens, Handguards and Gauntlets
Sash, Belt, Tasset and Fauld
Properties
- Amount of armour: Kind and armor score.
- Bonuses: Additional bonus to armor and skill and attribute increase.
Shields
Properties
- Slot: Off Hand.
- Shop: Blacksmith.
- Amount of armor: Additional armor score.
- Bonus: Skill and Attribute bonuses.
Jewels
Quality Levels
- 1 Rusty
- 2 Rudimentary
- 3 Basic
- 4 Medium
- 5 Good
- 6 Excelent
- 7 Wonderful
- 8 Supreme
- 9 Epic
- 10 Legendary
Types
Rings
- Slot: Finger.
- Shop: Jeweler.
Necklaces
- Slot: Neck.
- Shop: Jeweler.
Properties
- Bonuses: Armour, skill or attribute increase.
How to obtain
- Buying at the Jeweler.
- Killing monsters.
PandimusWiki: Items (last edited 2011-11-11 11:29:39 by Pherione)